Incapsula incident ID: 611000151439386502-788631677204366316
Cards like Reflector Mage, Spell Queller, Cloudblazer, and Torrential Gearhulk each let a blue mage perform two or more strong effects per turn
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Tutors For Your Opponents Library (Praetors Grasp, Opposition Agent) One of the earliest lessons I learned in CCGs as a Yu-Gi-Oh
Exploration Playing more than one land each turn is great, and a turn-1 Exploration can lead to explosive draws
(While Clever Lumimancer and Leonin Lightscribe also die to Bonecrusher Giant without help, if we can cast a single spell, both pump to three toughness and survive the two damage from Stomp.) Meanwhile, Clarion Spirit probably looks strange since it does have magecraft, but since our deck is built to cast a bunch of cheap spells each turn, it's actually very easy to trigger repeatedly to make 1/1 Spirits, which we then can pump with Leonin Lightscribe and Symmetry Sage to close out the game quickly in the air